![]() Intrigued? In this article, we'll look at the basics of navigating IMVU and discover why it's become so popular. Graphic designers can create items and sell them via the site. In addition to offering public and private chat rooms, forums and groups for any interest, IMVU also provides users with a Web page, blog, image gallery and music. In June 2008, the company reported monthly revenue of $1 million, and more recently, Best Buy invested $10 million in venture capital in the company. Apparently users like the concept IMVU claims to have more than 30 million users worldwide. ![]() IMVU bills itself as the "3D Avatar Chat Instant Messenger & Dress up Game" because customizing your avatar's look is such a huge part of the experience. They can also express moods and perform actions by themselves or with other avatars. While many messaging clients allow you to create an avatar, in IMVU, these avatars are three-dimensional, animated and hang out in themed rooms and environments. That's the idea behind IMVU, a graphical instant messenger service started in 2004. It can laugh at things that are funny, hug someone or show off a dance move. Your avatar sits on a sofa with other avatars, chatting away. Welcome to Lost Misfits MC Please keep KBS under 5K, be respectful of mods and have fun. Well, not your actual head - the head of an avatar that you create and customize. IMVU, the 1 interactive, avatar-based social platform that empowers an emotional chat and self-expression experience with millions of users around the world. Imagine that instead of typing into a chat window and seeing words pop up on a screen, the conversation takes place in balloons above your head. However, the majority of the actual chatting done on messaging services such as AIM, ICQ, Yahoo! Messenger and Windows Live is still done by typing text into a chat window. ![]() Later instant messaging clients gave you the ability to exchange files and photos and to chat via audio or video. Although instant messaging has been around in some form for decades, it really didn't take off for public consumption until the late 1980s when America Online (AOL)'s predecessor, Quantum Link, offered a user-to-user messaging system.
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